The Alternative Armies Blog

Welcome to the Alternative Armies blog. This blog tells you all about what we are up to and it is where we post our latest tabletop gaming news and articles.
We cover Flintloque and Slaughterloo, High Fantasy, Other Ranges as well as our 15mm scale fantasy, science fiction and historical ranges.
Our game systems and free content such as PDF downloads and reading articles. Enjoy and do dig back in time to see what was going on before now.

Feel free to comment and ask questions. We are always happy to help gamers with their hobby.

Monday, 19 March 2018

Talking About Games reviews 5026 Death in the Snow book

In the forth of his Flintloque video articles and reviews, following on his Flintloque video review of 5024 Escape from the Dark Czar beginners box and of our FL22 Adventurers Party plus the Third Scenario of Escape the Dark Czar it was my pleasure to see Talking About Games new review of the expanded Witchlands book for Flintloque; 5026 Death in the Snow. A ninety six page game book with full rules and setting taking you from your beginning in Flintloque to the full thing. 

My thanks to Abraham of 'TAG' channel and I will point out that we gave the book to TAG for free but we had no input in the review.

The review is around fifty minutes in length and is very deep and thorough covering all aspects of Death in the Snow. The book deals with the Emperor Mordred of the Elves assembling the greatest army ever known to march upon Moskova the capital of the frozen Witchlands and lair of the Dark Czar. Moskova burns and a trap is sprung leading the great retreat and it is here that adventure beckons. Play as one of a dozen races in the Grand Armee or as the Undead hunting them down. A full Flintloque game book it has all the rules and these are spoken about and the nature of the Undead too. A great listen indeed. 

Go along to our website HERE for more on Flintloque and Death in the Snow. You can get the book in print or as a digital download or as a shilling pack with miniatures and three scenarios too. Check out our Begin in Flintloque page HERE too for more free materials.

A nice blog article over on Bogenwold concerning a Flintloque players unboxing of his later order which includes a Shilling Service Pack for Beir and Bones.  Excellent review and excellent value.

If you want to talk about Flintloque and see what is happening or to ask questions then join our Alternative Armies Tabletop Gaming Group on Facebook where I lurk and will be happy to talking gaming with you.

Lastly our two Week Long deals with 10% off every code in two entire collections this week are on Ganesha Games 28mm Science Fiction range and the USEME Series of Gaming Titles.  Ending Sunday midnight GMT save 10% off both these collections!

Thanks for viewing! 


Friday, 16 March 2018

Frontear the Skirmish book and range returns to Alternative Armies

We end the week with some customer response news and an update.  The small spin off range from Flintloque called Frontear is now back on the Alternative Armies website.  Frontear is set in Amerka and covers everything from the Amerkan Rebellion right up to the Civile Warre and the Wylde West with the Alamorque thrown in for good measure.  It is a self contained game book with all the rules and setting you need along with more than a dozen 28mm packs of Orcs, Elves and others.  Released in 2008 it has been out of production since 2011 but now it is back and on its own page.  We have put up the game book as a paid digital download at a great price for 110 pages of content.  Go HERE to check it all out or read on for more.

7000 Frontear the Skirmish – Digital Download Book
A Skirmish Game set in the fantasy World of Valon before, during and after the Mordredian Wars. Located in the New Worlde of Amerka it means adventure on a whole new continent never seen before. Take command of a chosen few characters, be they Uropean Settler races (such as Elves and Orcs) or take the part of Amekan races such as Injians or Gruff and many other strange creatures. Create your characters using the Frontear rulebook and bring them through a number of scenarios with only their wits, skills and their weapons to keep them alive.

In Frontear you can choose to play your games in the 4th Age of Valon (the time of Flintloque) and use Black Powder weapons; or you can choose to game in the 5th Age of the Valon. This is the Perkussion Age, the time of the Civile Warre and the Wylde West. Choose your period! You might choose to create a section of Orcish Colonial Militia to fight for Washertunne and against Kyng Gorge. Or Some Light Cavalry armed with swords who must enforce Great Britorcish aims in the War of Eighteen Bells. Perhaps you would prefer to create a section of Souffern Elf Troopers to fight in the Civile Warre or grab revolvers and set up a posse of Dog, Goblin and others as Cowboys. Then again you could choose to create an artillery crew, some Injian Braves or the Undead. The choices are huge!

Amerka is a massive and varied place and with two Ages of Valon to choose from ideas are easy to come by. Frontear is a fast-play skirmish wargame. Skirmish wargaming is very different from the usual style of wargame. Instead of representing hordes of nameless cannon fodder, each miniature on the game table represents one character, each with unique skills. Skirmish wargaming isn't about controlling an army of faceless soldiers; it's about individuals battling for fame, glory and their lives. In the game of Frontear you are the lord and master of a small band of characters who live in this world of Amerkan Fantasy. Who these characters are is entirely up to you and discovering your characters, creating them, developing their skills and recording their experiences is one of the most fun aspects of playing Frontear. Use the optional advanced skills and magicke talent rules to add even more variety. Frontear uses a compact rules system (developed from Flintloque Reloaded) for its skirmishes which utilises percentile dice (two ten sided dice) with each action needing the character to pass a certain percentage of difficulty to succeed. Along with a combat engine which uses counters on table and is very flexible you will find Frontear fun and rewarding to play. With a full System for Section creation, you will be playing in no time. Keep the rule book at hand in your first few games and from then all you will need is a reference sheet for the easy read tables in the game.

A game of Frontear can be played with as few as one player (in a specially made solo scenario) through to two players all the way up to truly wild games with eight to ten Sections competing for the same objectives.  A game of Frontear can easily be played to completion in one hour making it a great game for an afternoon or evening.  ‘Go on Join the Adventure...Partner!’  Go HERE for the book . Written by Gavin Syme (GBS) with artwork by Edward Jackson. 8.00GBP

The Frontear Range contains fifteen different packs of miniatures with soldiers, civilians, frontear types and gun slingers.  You can purchase a pack or three packs with a 10% saving or choose single miniatures within a pack if you wish to totally tailor your forces.  Go HERE.  This is the list of packs we have.

7001 Wylde Bill and the Gun Fighters  (4 Mixed Miniatures)
7002 Paul La'Regreet Bandits (4 Elf Miniatures)
7003 Paul La'Regreet Bandits II (4 Elf Miniatures)
7100 Alamorque Characters (2 Miniatures)
7101 Alamorque Characters II (2 Miniatures)
7102 Mounted Texecas Volunteer (1 Orc on Horse)

7103 Frontears Orcs (2 Orcs)
7104 Frontears Orcs II (2 Orcs)
7105 Alamorque Troopers  (2 Miniatures)
7106 Alamorque Troopers II (2 Elves)
7107 Alamorque Troopers III (2 Elves)
7108 Alamorque Troopers IV (2 Elves)

7109 Ogre Bounty Hunter (1 Large Miniature)
7110 Frontear Folk I (2 Miniatures)
7112 Civile War Orc Privates (2 Orcs)
7113 Tuko Cattivo (Character Mounted and on Foot)
7114 Angle Van Brutto (Character Mounted and on Foot)

Other Flintloque Miniatures to use with Frontear

While the Frontear range contains miniatures which are spread across the time span of the book there are many miniatures from the Flintloque range which can be used in the 4th Age periods of the Greate Rebellion and the War of Eighteen Bells too.  The uniforms worn by the Army of Great Britorcn with Tricorne and Bircorne head gear along with its artillery will do just fine to fight against your Amerkans or to be in your ranks.  For the mercenaries the Von Rotte Legion is spot on with its appearance.  The Elves of Armorica give you a counterpart for mixed racial units in the Amerkan regiments alongside Orcs, Ratmen, Ogres and other types.  You can learn more by reading the Frontear book and matching them up.  Feel free to ask questions directly on the Alternative Armies Tabletop Wargame Group on Facebook too.

Thanks for Reading!


Thursday, 15 March 2018

Rules for Big Mouth Beast in Flintloque plus Goblin Cavalry on resin lizards

All teeth and all danger the Big Mouth Beast burst onto the scene at Alternative Armies back in January and was a big hit with high fantasy players.  Since then there are been calls from players of Flintloque to get in on this monster action..but how?  Well now you can.  A free download single page PDF with stats and special rules for VNT38 Big Mouth Beast as a random monster in your games of Flintloque.  

Hosted on our website on the Free Downloads page you can download it by Clicking HERE. Enjoy!

If you want to learn more about the Big Mouth Beast then go to this ARTICLE on our blog.

One of the first unit codes made for mass battle and put into the Flintloque line the excellent 53501 Goblin Heavy Cavalry have been reduced in price as they now feature a heavy riding lizard in high quality resin rather than the original white metal.  Get one trooper, a pack of five or a unit of ten with an additional saving. 

Go HERE for the Goblins of Al-Garvey and as well as being available on its own you get a unit of these lizard riders in the Slaughterloo Divisional Army pack which has a saving off all the codes within it too.  Click the links for more information.

We hope you enjoy these two items of news for Flintloque and if you want to get started with the world famous black powder fantasy game then check out our Begin in Flintloque page for Escape the Dark Czar!  Videos, articles, free downloads and a beginners box too.

Thanks for Reading,


Monday, 12 March 2018

HOF Security Force Alpha new 15mm resin Sprues and Army Box with savings

Now at Alternative Armies new infantry and a box set all for the SFA (Security Force Alpha) part of the HOF 15mm Science Fiction range.  All in high quality grey tone resin these codes offer savings to build a core force for any game system.  Each sprue has five different Human Infantry in armour and if you take five sprues it is just 10GBP for twenty five troops.  The box set contains seventy five infantry, six vehicles, two towers with a massive 20% saving plus you can choose propulsion type on the vehicles.  Go HERE for the HOF Range or read on for more.

All across the core star systems and on Terra itself there is a need for security after, during and even before the high rollers and expensive kit arrives in the battle zone. Security Force Alpha is just that force filling in as police, paramilitaries, mercenaries and planetary militias too. They are the faceless grunts that do the thankless jobs needed by all those who govern, control or enforce. Use them as you will from the near to the far future! 

HOF112 Security Force Alpha Trooper Sprue
15mm Scale Resin Miniatures on a Sprue. This code supplies five different Security Force Alpha (SFA) infantry troopers armed with projectile SMG's and wearing impact armour with full helmets; one bare headed on one 'sprue'. Choose from a sprue of five different 15mm resin miniatures or select five sprues for just 10GBP for 25 miniatures.  Each sprue is one piece which will require the removal of the figures from it.  This is done with ease with a sharp blade.  See the sprue in the second image.  Each Trooper is about 16mm tall in armour. 2.50GBP.  Go HERE.

HOF113 Security Force Alpha Support Sprue
15mm Scale Resin Miniatures on a Sprue. This code supplies five different Security Force Alpha (SFA) infantry troopers armed with portable missile packs and spare rockets wearing impact armour with full helmets on one 'sprue'. Choose from a sprue of five different 15mm resin miniatures or select five sprues for just 10GBP for 25 miniatures.  Each sprue is one piece which will require the removal of the figures from it.  This is done with ease with a sharp blade.  See the sprue in the second image.  Each Trooper is about 16mm tall in armour. Each Trooper is about 16mm tall in armour. 2.50GBP.  Go HERE.

HOFA1 Security Force Alpha Core Army - Box Set
15mm Scale Resin Miniatures and Vehicles.  Choose your propulsion type of mixed or wheeled or tracked or hover on the Charger APC's. This box set gives you a core army of Security Force Alpha suitable for any 15mm scale game system with a massive 20% saving off the regular prices of all items in the box.  Contents are as follows:

HOF112 SFA Trooper Sprue (5) x 10
HOF113 SFA Support Sprue (5) x 5
HOF27 Maginot Defence Turret x 2
HOF28 Charger Vehicle (APC or AFV all parts supplied) x 6

Choose from a box set with mixed Chargers (Two Wheeled, Two Hover, Two Tracked) or a box set with six Wheeled Chargers, or a box with six Tracked Chargers, or a box with six Hover Chargers.  Use the option choices on the website product screen.  Each box saves 20% off the typical price of every item in the box giving you superb value in this all resin box.  Price 62.00GBP (Value 77.50GBP). Go HERE.  

As you can see the new infantry are delivered to you as one piece which you then sub-divide into the component figures.  We show them on our 20mm round resin bases and they look really nice!

There are many other codes in Security Force Alpha for you to choose from.  This low intensity warfare outfit is great for anything from near future to colonial worlds or fighting off hive minds.  If you see anything you like just click on the links and remember you can get packs or parts of packs to tailor your collection.  Plus if you missed it you can get a free scenario for USEME from Valentines Day on the blog HERE.  Enjoy!

This Weeks 10% off whole collection offers are our 28mm Terrain Range and the 15mm Loud Ninja Games range.  Go HERE to see them both and check back weekly as offers each each Monday.

Thanks for Reading,


Friday, 9 March 2018

Furioso The Italian Wars supplement released in print and download

Now on the Alternative Armies webstore in print and as a digital download is the great expansion to the are the Furioso Renaissance Wargame Rules written by Steve Danes; Furioso The Italian Wars!  This fifty two page title is added to the rulebook and to our extensive 15mm miniature range for the period (15th to 17th century) with terrain and buildings plus the rules can be used by any common scale of miniatures. We use 15mm scale. Go HERE.  Excellent quality and affordable.  The digital download is, as with all our digital titles, twenty percent less than the print book.

If you wish to learn about the rule book then read this ARTICLE on our blog. Here is more about this expansion title for the 16th century written by the author which will tell you more about the book:

“This supplement to the Furioso rules takes a more in-depth look at the Italian Wars of the sixteenth century. One of the main sections of the book covers a number of the major battles of the period and provides scenarios for such battles as Fornovo, Pavia and Ceresole. The historical scenarios provide player with army lists for each battle, maps to allow players to set up the terrain and show deployment areas and also provides special rules specific to each battle. Using these scenarios players can explore these famous battles and compare their efforts to the historical outcomes of the day.

Another prominent section of this supplement covers mercenary units and generals. Here players can really get into the spirit of the Italian Wars by hiring famous mercenary units to include in their armies. However, players will have to bid against their opponents to get the best units and must be prepared to lose their favourite unit to the highest bidder. Each of these renowned mercenary units will have its own profile and special abilities so generals will be keen to include them in their armies.

What is also included in this supplement are rules for solo play. Solo play allows players to fight battles on their own against an opposing army which is controlled using the solo mechanism, a mechanism that will be trying equally hard to destroy the player’s army as the player is trying to destroy their opponents. Using the solo play rules players that are new to the game have an enjoyable and interesting way to familiarise themselves with the rules processes before trying the game out against their wargaming friends and opponents.

The last main section of the rules covers the Da Vinci inventions. Those with an interest in the Renaissance period will be familiar with the marvellous and evocative drawings of strange craft that have endured through history. These fantastical and improbable creations are given ‘life’ here and players can now include them in their armies if they wish (and can of course purchase the models such as the Da Vinci Tank from Alternative Armies). But don’t worry, these inventions are unlikely to over-power more conventional forces. They are sometimes as unstable as they look, often providing more amusement than fear as they break down or crash out of the sky. Enjoy!

To complement these weird and wonderful inventions is a new breed of soldier trained specifically to fight them. Armed with new weapons, new tactics and near suicidal bravery, Renaissance warfare really is entering a new phase of destruction and brutality.

In addition to all this, for a little extra period ‘flavour’ there is a section that deals with blessings and divine intervention. Commanders can call upon whichever religious authority their army ascribes to for a little ‘extra help’ when it really matters. No guarantees of course - but if successful, the results can be most entertaining.

And finally I have included a section that answers some of the frequently asked questions that players have about the Furioso rules. Hopefully this will provide extra clarity and clear up a couple of points that escaped my attention first time round.

So as you can see, this supplement contains both serious and silly elements. I hope players enjoy both as I found both aspects equally entertaining when writing and testing out this supplement.” S.Danes 2018

Here are the Contents of the Book:

Frontis 1
Contents and Credits 2
Introduction to The Italian Wars 3

Mercenaries for Hire 4-10
Hiring and Retaining Mercenaries, Creating your Own, Deployment Bonus, Mercenary Units of Reknown (Infantry, Cavalry, Artillery), Mercenary Generals, Create Mercenary Generals, General Cards. Example Mercenary Armies.

Historical Battle Scenarios 11-28
Historical Battles, Create your Scenarios, Re-Fight History and Accuracy. The Battle of Fornovo 1496, The Battle of Ravenna 1512, The Battle of Bicocca 1522, The Battle of Pavia 1525, The Battle of Ceresole 1544.

Solo Play of Furioso 29-30
Solo Armies, Set Up and Pre-Battle Events, Initiative. The Solo Engine and Playing Solo. 

The Way of the Solo Campaign 31
Linking up Furioso games on your own. Experience Points, Replacing Losses, Costs and Renowned Units and Leaders.

Wondrous Inventions 32-35
Da Vinci and what might have been… Flying Machines, Armoured Vehicles, Artillery, Clockwork Cavalry. Design and Construction.Invention Design including Armour, Drive, Weapons, Wings & Rota, Initiative. Points Costs, Pilot Skills, Pilot Experience

Wondrous Inventions in Combat 36-40
Putting machines into your battles. Initiative Failure, Vehicle Movement, Firing at and Defence of Vehicles, Destruction, Air to Air, Crashing, Hot Air Ballons, Vehicle Weapons, Robot Cavalry, Close Combat, Collision, Long Range Spotting. Vehicle Repairs, Capture, Salvage. Inventions and Morale

Outrageous Artillery 41
Firing the Giant Crossbow, Firing the Triple Barrel Cannon, The 33 Barrel Organ Gun. Invention Hazards.

Storm Troopers 42-43
Anti Wondrous Invention Infantry. Bombardier, Artillerist, Hacker, Sgozzare, Tiratore. Tactics and Storm Trooper Rules.

Example Inventions 44-45
Our favourite example Da Vinci style inventions with statistics for Furioso. The Terror Turtle, The Dragon, The Bull, The Whirlwind, The Bringer of Storms, The Thunderclap.

Battles of the Invention Age 45-48
Scenarios for Furioso using Wondrous Machines. The Battle of Vico Pass. The Battle of the Flaming Skies.

The Battle of Piazzahut 1522.

Blessings in Furioso 49
Appealing to a Higher Authority. Interventions, Prayers, Divine Power. Playing this in game.

Furioso Rules Clarifications Q&A 50-51
Vehicle Date Form and Unit Game Tokens 52

Go HERE.   We hope you enjoy this new title and remember that we offer 250 Point Starter Armies for Furioso which include element bases for free.  We also have a starter bundle with two armies and the rulebook included free!

If you have any questions or wish to talk about the game then please join the Alternative Armies Tabletop Gaming group on Facebook where I reside and the author of Furioso will answer rules queries too. 

Thanks for Reading,


Monday, 5 March 2018

VNT41 Stone Maw the Troll released!

A new monster in the Alternative Armies high fantasy range and this one would be excellent for several scales.  A Troll sculpted by Darklight Miniatures called Stone Maw!  He is old school awesome.  Go HERE or read on for more about it and some of our other most popular monsters. This is a lovely miniature in the grand tradition and great for just about any system including Song of Blades and Heroes and HOTT 2nd Edition as well as DarkeStorme.

VNT41 Stone Maw the Troll
This code contains one resin and white metal miniature in two pieces.  A classic styled Troll good for 28mm scale or 15mm scale too. Stone Maw is armed with a great stone headed hammer and wear the pelt of a big wolf upon his back as well as sporting an eye patch (he lost the eye to the same Bane Wolf).  He fits right in as a foe or ally for your warbands or army.  Easy to assemble with a separate arm and stands 50mm tall.  Supplied unpainted and without a base (shown on a 30mm base) note other miniature shown for scale (OH1 Goblin from Nilbogs Band) and not supplied.  Go HERE.  8.00GBP per pack.

Here is an image of this model from all angles.

Here is a the scale photo with a Goblin Warrior from the ten pose pack OH1 Nilbogs Goblin Band.

Alternative Armies has many other high fantasy 28mm scale monsters and creatures which are great for your collection.  Here are a selection of them to suit Orc and Goblin armies as well as Undead Hosts and Dwarven Guilds plus others.  Some are 40mm tall, others 60mm a couple 80mm and one a massive 110mm!  Enjoy.

Dwarf Runic Golem
Tree Demon
Our 28mm Giant Troll (with free 28mm Orc Hero)
Old English Dragon
The Djinn
Flying Wraith
Bearish Owls

We have two different Weekly Deals beginning each Monday for seven days with 10% off two entire collections; one 28mm scale and the other 15mm scale. 

This Week it is the VNT 28mm Fantasy Range of Undead and Creatures plus the 15mm Medieval Range. Go HERE.

Thanks for Reading,


Friday, 2 March 2018

Sengoku Monster Hunter game coming later in March 2018

The 15mm scale awesome Sengoku Japanese Fantasy range at Alternative Armies sculpted by John Bell is getting its own game system this month!  That's right a skirmish level set of rules for up to four players or solo play.  It is called Sengoku Monster Hunter and it is written by Steve Danes (he of the Furioso system).  Create a 'Hunter' and their skills and followers and then seek out and hunt mythical creatures of Japanese folklore gaining experience and adventure along the way.  Monster Hunter will be fifty two pages and available in print and as a digital download too.  Simple and easy to learn mechanics as well as a great 'monster marker' system which keeps your hunters on their toes. Want to hunt Oni?  Want to battle with Kappa and Skeletons the bestiary of more than twenty five creatures makes it all possible!

The book is ready and will be released in the last week of March.  We will give full details at that time including contents and views from the author.  The cover art was created by the talented Sam Croes.  It will be HERE on our website.  Today though we are pleased to release a new pack for the Sengoku Range which is ideal for the miniatures and the Monster Hunter game too.  Here are the details.

SGFP32 Sengoku Monster Hunter Tokens
This pack contains twenty identical tokens for use as game currency or as monster reveal tokens or as bases for your miniatures.  Sengoku Monster Hunter tokens are 20mm round and are very useful in that you can use them as 16th century Japanese coins or as counters in play of the Monster Hunter game (revealing creatures, just put a number on the underside to keep track) or as a base for your Sengoku or other miniatures as they match the 20mm rounds we  put our own painted figures upon.  For a full range of monsters you will need two packs but we offer 10% off if you take three packs (60 Tokens). Go HERE.

Here is a picture of the new token next to SGF93 Armoured Demon Monk for scale.  You can also mount your miniatures on these 20mm round tokens.

If you would like to be informed personally when the book is released all you need to do is send an email to titled 'Monster Hunter' and we will tell you on the day.

Thanks for Reading,